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AI Insights · Timothy · January 2023

Top 5 Shoot'em Up Games Performance in Netherlands Q4 2022

Discover the performance of the top 5 Shoot'em Up games on a unified platform in the Netherlands during Q4 2022, including trends in downloads, revenue, and active users.

Top 5 Shoot'em Up Games Performance in Netherlands Q4 2022

In the fourth quarter of 2022, the top 5 Shoot'em Up games in the Netherlands demonstrated varied performance across downloads, revenue, and active users. Here's a detailed look at the trends for each game, based on data from Sensor Tower.

Survivor!.io experienced fluctuations in weekly revenue, peaking at approximately $19.6K in the week of December 19. Weekly downloads saw a notable increase towards the end of the quarter, reaching 9.7K in mid-December. Active users showed a downward trend, starting at around 61.1K in late September and ending at 53.4K by the end of December.

Azur Lane from YOSTAR LIMITED had a spike in revenue in the week of December 19, reaching around $13K. The game’s downloads gradually increased, peaking at 348 in the last week of December. Active users also showed a steady increase, starting at 905 in late September and ending at 1.1K by the end of December.

Archero from HABBY saw growth in weekly revenue, peaking at approximately $6.4K in the final week of December. Downloads remained relatively stable throughout the quarter, with a slight peak of 700 in mid-October. Active users hovered around the 6.3K mark by the end of December, showing a slight decline from the start of the quarter.

Hunt Royale: Action RPG Battle from BoomBit, Inc. had a significant rise in revenue in the week of December 19, reaching about $7.4K. Downloads remained relatively low, with a slight increase to 447 in the last week of December. Active users showed a declining trend, starting at 2.8K in late September and ending at 1.9K by the end of December.

Lonely Survivor from Cobby saw its highest weekly revenue at approximately $3K in mid-December. The game’s downloads peaked at 3.8K in late October, and active users increased to 6.2K at the end of October before stabilizing around the 4.8K mark by the end of December.

These insights highlight the dynamic nature of the mobile gaming market in the Netherlands. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023